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Praca Game Designer, Mazowieckie

1 - 8 z 8
1 - 8 z 8
Wyniki wyszukiwania - Praca: Game Designer, Mazowieckie
11 bit studios-Warszawa
intentions and integrate feedback, Creating, testing and implementing metrics in the game, Working closely with Project Leads to ensure that levels are coherent with high level vision. Requirements: Released at least one commercial game as level designer or...
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jmmst.com -
Uncapped-Warszawa
Hybrid role based in Warsaw, Poland We are looking to hire for this role on a B2B consultancy agreement while still providing all the benefits outlined in the job description. Role Overview 🚀 We’re looking for a talented Product Designer to join...
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workable.com -
GOG.com-Warszawa
value as the home of game preservation. We need to bridge this gap with a unified design system that's both cutting-edge and authentically GOG. We're looking for a designer who will go beyond producing great UI - someone who will solve meaningful...
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jmmst.com -
Sperasoft-Warszawa
3D Max, Maya, Blender, ZBrush, Speed Tree or Houdini); - Strong understanding of Texture creation tools (either Photoshop, Substance Designer or Substance Painter)  •  Experience in any Game Engine, such as Unreal Engine 5, Unity or others is a plus...
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workable.com -
Bayer Sp. z o.o.-Warszawa
For Digital Hub Warsaw, we are looking for: Product Designer A Product Designer is responsible for designing and enhancing user interfaces and experiences with a high degree of independence. This role emphasizes Human-Centered Design (HCD)...
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jmmst.com -
GOG-Warszawa
distinctive value as the home of game preservation. We need to bridge this gap with a unified design system that's both cutting-edge and authentically GOG. We're looking for a designer who will go beyond producing great UI - someone who will solve meaningful...
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join.com -
11 bit studios-Warszawa
the game’s narrative layer: ensuring that the story supports the main themes in the game, creating story arcs that support main themes, working with other designers to ensure a coherent world, both on system and narrative side, owning the story bible...
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jmmst.com -
Activision Blizzard-Warszawa
and interface designs in our game engine, from player controls to UI elements at various levels of fidelity * Working closely with game designers, gameplay and UI programmers, and art team to craft both player interactions and visual interfaces * Architecting...
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bulldogjob.pl -

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